Okey Online onya

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Okey Online

Okey (Turkish pronunciation: ocej) is a tile-based game that is very popular in Turkey. It is almost always played with 4 players, but can also be played with two or three players. It is very similar to the popular game Rummikub, which everyone who loves board games knows. It is played with the same set of boards and tiles, but with different rules.

The game has been further developed from the original game Rummikub. In Turkey and among Turkish communities abroad, it is a very popular game. It is not only played at home but also in coffee houses. Below more about okey game explanation. At the moment the game cannot be played at an online casino. But that will soon change. Play other fun casino games online now:


The history of Okey is without a doubt directly related to the history of every rummy game there is. Okey is in fact a form of Rummikub and so he shares his history with every Rummy game type. Most of these games have a similar structure when it comes to playing rummikub. The similarity in patterns is clearly visible when we look at the rules associated with drawing cards and discard them during each turn. In principle, the player uses tiles (or cards in some variations) to make sets and runs. A set is a group of 3 to 4 tiles that have exactly the same value and different colors, while a run is made of consecutive cards of the same series. You must have 3 minimum tiles in a set.

It is estimated that Rummy games first appeared about 2 centuries ago. We know different versions of history and there is no certainty that one of these stories is really true. Some historians say that Rummy originated in New York around the 19th century. While others think that the main origin of rummy is rooted in Chinese Mahjong, a game that is very similar to Okey in some respects. Cards are also drawn and laid at Mahjong, historians also know about the existence of some popular Chinese card games from the 18th century that resemble rummy. If you like to play other games, take a look at 21 casino.

Gin Rummy

Another possibility is that rummy was created thanks to the influences of Spanish communities while migrating to western countries. We know about the existence of the Conquian game. The game shares many similarities with one of the most popular forms of rummy, Gin Rummy. According to some people, this game is the real precursor of the very popular rummy games we play today. If we look further into this possibility, we can say that it places even more emphasis on the fact that rummy appeared in New York. Gin Rummy actually appeared in this city in the 19th century.

You therefore understand that the history of Okey is very confusing for most people. It is also not clear why this game gained so much popularity in Turkey and when exactly this happened. What we do know for sure is that the game Okey is unprecedentedly popular in Turkey. That is why we are now facing a new chapter in the history of Okey. The game is included in many online casinos and there are even special sites where you can only play rummy games. What is especially interesting is that you can play the games for free or for money. Here playing rummy games becomes even more attractive. We are sure that this game will increase in popularity even more. We therefore recommend that you also take a look at the game!

Distribution of tiles and determination of joker

The first dealer is chosen at random. After the hands have been played (after each round), the dealer’s turn goes one place to the right. The 106 tiles are placed face down on the table and thoroughly mixed. The players then place them in 21 piles of five tiles, with the tiles in each pile facing downwards. One tile remains, this is temporarily stored by the dealer. There is no specific rule about the number of stacks for each player. It’s handy to have at least six for the dealer, but this makes no real difference to the game.

The dealer now rolls the die twice. The result of the first roll selects one of the tile stacks for the dealer, counted from left to right. The dealer places the only remaining tile on top of the selected pile. If the number thrown is greater than the dealer’s stacks, the count is done on the player’s stack on the dealer’s right side and one of them will be selected. The selected stack now has six tiles.

The second roll of the die selects one of the tiles in the selected pile, up from the bottom of the pile. The selected tile is removed from the pile and placed face up on the pile. If the selected tile is a false joker, it is reset to the selected pile and the second roll of the die is repeated until a numbered tile is selected.

Joker provision

This open tile determines the “joker” (okey) for the game. A wild tile that can be used to replace other tiles and complete a combination. The joker is the tile with the same color and a number higher than the tile that is facing up. For example; if the tile with the top up is the green 10, the green 11’s are jokers. The fake jokers are not wild, they are only used to display the tiles that have become jokers. So when the green 11s are jokers, the fake jokers are played as green 11s (and cannot represent another tile). If the tile with the image facing up is a 13, the ones of the same color are jokers.

Now the piles of tiles are distributed among the players. The player to the right of the dealer gets 15 tiles and the others 14 each. The player to the right of the dealer takes the pile (to the right of) the selected pile with the open raised tile on top, the player opposite the dealer takes the next pile, and so on. This is done counterclockwise around the table, until each player has two stacks (10 tiles). Now the player to the right of the dealer gets the entire next pile, but the player opposite the dealer only gets the top 4 tiles of the next pile. The player to the left of the dealer gets the last tile from this pile and 3 tiles from the top of the next pile and eventually the dealer takes the last 2 tiles from this pile and 2 from the next pile.

Wooden racks

All players must arrange their tiles so that they can see the top, but not the other players. Wooden racks are often used for this. The remaining bricks are left to be able to grab during the game. They are moved to the center of the table without looking at it or disturbing their order. Before the game starts, any player who has a tile that matches the tile with the top up on the last pile of six tiles may display that tile and score a point.

Now the player to the right of the dealer starts the game by discarding one tile. After this, each player in turn can take the tile that has just been thrown away by the previous player, or take the next tile from the stock in the middle of the table. Then to discard an unwanted tile. This continues (counterclockwise) until a player forms a winning hand and places it open and ends the game. Stones that are thrown away are placed to the right of the player who has thrown them away in a pile. So that only the most recent discarded stones are visible.

The usual rule is that you can look through all the tiles in the discard pile to the right of you and the tiles to your left (the tiles that you could have taken). But you can only see the exposed top of the tiles from the two discard piles on the other side of the table. The aim of the game is to collect sets and runs.


A set consists of three tiles (üçlü) or four tiles (dörtlü) with the same number and different colors (so, for example, a black 7 plus two red 7s would not constitute a valid set). A run (el) consists of three or more consecutive tiles of the same color. The 1 can be used as the lowest tile, below 2, or as the highest tile, above 13, but not both at the same time. So green 1-2-3 or yellow 12-13-1 would be correct, but black 13-1-2 would not be valid. A winning hand consists of 14 tiles that are fully formed in sets and runs. For example, two sets of 3 and two runs of 4, or a series of 6 plus a series of 3 plus a set of 4. No one tile can be used as part of more than one combination (set or run) at the same time.

Another type of winning hand consists of seven pairs. Each pair must consist of two identical tiles (for example, two black 9s). Two tiles of the same number and different colors do not form a pair, the colors must also be the same. If you have a winning hand, you can end the game by showing all 14 of your tiles after you discard them. Apart from the discards and the open tile on top of the six-tile pile, no tiles are shown until a player shows a winning hand: no sets or runs are shown during the game.

Tiles are always drawn from the top of the next available pile. If only the last pile of 6 tiles remains, the open tile is removed from the top of this pile and the other five tiles are drawn in order. The open tile can never be drawn. If there are no tiles left in the middle except the single visible tile, the game ends if the next player does not want the tile that another player has thrown away. This is because there are no more tiles to draw.

My dear Jokers

As already explained, the two tiles that have the same color as the tile with the top up and one number higher are the jokers. These tiles can be used to replace any tile that the player wishes to complete a set or run. For example, if the red 4 is visible, the red 5s are jokers. (Green 6, red 5, red 5, green 9) could be counted as a run, using jokers for green 7 and 8. Alternatively, yellow 10, black 10, red 5 could be a set, using from the red 5 to the red or green 10. When collecting a hand of seven pairs, a joker can be used with any tile to form a pair.

The two fake jokers, the tiles without numbers. These are only used to represent the joker tiles. So for example when red 5’s are jokers, the false jokers are played as red 5’s: for example, red 4, false joker and red 6 is a run and a black 5, green 5, yellow 5 and a false joker is a set.

New players may wonder what the purpose is of using a different tile as the joker for each game. It seems a logical equivalent to use the fake jokers as jokers and any other stone to be what it appears to be. A possible reason may be that if a player learns to recognize the false jokers from behind due to any defect in the tiles, this would be an unfair advantage. If another tile is used as the joker in every game, recognizing a joker from the back becomes much more difficult. The moment okey comes online you can look here for the best welcome bonus.

Winning hand

If you have a winning hand of groups and runs using at least one joker, you do not have to expose it immediately. If you want, you can continue playing in the hope of forming a winning hand using a joker. If you can end the game by opening a joker and revealing your remaining 14 tiles as a winning hand, your win is twice as much as a regular win. Note that by continuing to play instead of exposing your regular win, you run the risk of another player completing a winning hand and revealing it before you can achieve your double win, in which case you won’t win anything for your hidden winning hand.


Each player starts the game with 20 points and you lose points every time another player wins a game. The correct score is as follows: When a player wins a regular game, each of the other players loses 2 points. When a player wins by removing a joker, each player loses 4 points. When a player wins by seven pairs, each player loses 4 points. If at the start of the piece a player shows the tile that corresponds to the open tile on the six-tile stack, each of the other players loses 1 point. This is known as gösterme (to be shown) and can only be claimed before the holder of the matching tiles first picks a tile.


Some play that a player whose score has reached zero or less must leave the game. The other players continue to play.
Some play that the players facing each other are partners. In practice, partners cannot help each other much except by cheating. In a partner game, each team probably starts with 20 points, and when a player exposes a winning hand, the other team loses 2 or 4 points, depending on what applies. If a player shows the tile corresponding to the exposed tile at the start, the other team loses 1 point.
Some players use the visible tile as the last tile that is drawn from the center when all other tiles are caught.
Some players omit the formal procedure for choosing the joker and spreading the tiles. After the tiles are shuffled upside down on the table, each player simply takes 14 tiles from the table (the player who first chose 15) and one tile becomes the joker. When pulling the tiles during the game, any downward facing tile can be caught on the table.
Some play that a player who wins a game with tiles of only one color doubles the score: the other players lose 4 points if the winner discards a regular stone, 8 points if the discarded stone of the winner was a joker. Some reward this double score only for a hand that consists entirely of red tiles or black tiles.
Official rules from Okey
Okey rules. Okey is normally played with 4 players over multiple rounds. The aim of the game is to have collected as few points as possible at the end of the game. The player with the least number of points after all the rounds is completed becomes the winner. Points are determined according to the face value of the tile (for example, a red 3 = 3 points and a black 11 = 11 points). A round is completed when there are no tiles left to take or when one of the players has explained his / her hand (the tiles on the rack). A game is played over a predetermined number of rounds (for example, 3,5,7,9 or 11 rounds). All rounds must be completed before a winner is declared, not just a series of rounds.

Start playing

After a random dealer is chosen, each player receives 21 tiles (your hand) and the dealer receives 22 tiles. The rest of the tiles go face down in the center of the table and there is 1 tile indicating what the joker will be. This is turned upwards. The game is played counterclockwise. The dealer starts the game by discarding 1 of his tiles.

The turn then goes to the player on his right. A player starts his / her turn by either taking a tile from the couch or throwing away the tile that was thrown away by the previous player. The player then “opens” (puts his sets on the table) and / or adds to the sets that are already in the table. If the player cannot open, they complete the turn by discarding one of the tiles from their hand. A player must always throw a stone to complete their turn, even if they complete their entire hand.

The Joker

The tile indicating what the joker will be changes each individual round. The 2 jokers tiles (also called “false jokers”) have the same value as the value of this tile plus 1. These jokers look different from the standard tiles but are in accordance with the Okey set that is used. The actual jokers (which can represent any tile in the game) are the tiles that are actually replaced by the fake jokers. For example, if the indicator tile is a blue 5, the actual jokers are the two blue 6 tiles and the joker tiles (or false jokers) have the value of the blue 6.

Sets and opening your hand

101 Is the minimum number of points required to open your hand. To open, the player must make sets of 3 or 4 identical numbered tiles of different colors (eg Black 5, red 5 and blue 5) or running numbers of the same color (eg Red 7, red 8 & red 9). A set must contain at least 3 tiles. Players may only add to existing sets on the table after they have already been opened with a minimum of 101 points. Players may of course open within the same turn and then add to other sets. If a player takes the discarded tile from the previous player, that tile must always be used. If the player is not open yet, he / she must open using that tile. It is not allowed to hold the stone in your hand. Okey online is also becoming increasingly popular.


If a player completes his entire hand in one turn when none of the other players has opened, all points are also doubled. Points are doubled again if the player is also able to finish with a joker. In this case, the player who has completed 404 minus points and all other players receive 808 penalty points. When all rounds are finished, all penalty points and minus points from all rounds are added together and the player with the least number of points is the winner.

Unfortunately, Okey is not yet available in the online casino segment, but this will soon be the case. We expect that okey online will become a casino game that will be played a lot. You can then even benefit from a special casino bonus.